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Release / v0.7.2prod / live / seeded

Landing Mobile Chrome

Streamlined the mobile landing hero and chrome, favoring fast first paint and restrained studio-level hierarchy.

Published
July 1, 2026
Version
v0.7.2
Channel
prod
Source
seeded
LandingMobilePerformance
Hero Audio
Off
Mobile Shader
Off
Build Status
Pass
Change Brief

What Changed In This Release

Functional changes shipped in this package point. Version history, counts, and external links stay separated below.

01

Replaced the heavier mobile landing shader stack with a static atmospheric hero treatment.

02

Compacted mobile navigation, hero status, calls to action, and section spacing.

03

Reduced the article rail and nonessential mobile chrome so the landing page opens with less noise.

Performance Bias

The landing page keeps the desktop visual language while intentionally removing high-reactivity systems from mobile. The result is calmer, faster, and less fragile.

Visual Discipline

Instead of adding more effects, the pass focused on hierarchy, reduced spacing, readable CTAs, and fewer competing surfaces above the fold.